Sunday, December 22, 2013

minor Update 1

Hey, Monkey here

I have added the following:

  1. Fullscreen(Game/Launcher).
    1. Can be achieved by pressing 'F2'.
    2. If you set it to fullscreen during the launcher screen, the game will come up fullscreen. If you don't, then both windows will remain windowed.
  2. Back-button(Launcher) 
    1. Won't be visible while at the main screen, but will appear at any sub screens and will return you back to the previous screen(eg. main → options will return to main, but main → options → advancedOptions will return to options). very simple, but adds to the polish of the game.
That is unfortunately it for complete features, but the following are features that are semi-implemented:
  1. Working options menu. Currently will load options from .properties file, but won't actually make use of them yet. 
  2. Game Engine. I am still in the mid-stages of the game engine, but once its finished it will greatly speed up the process and keep loads of functions form building up in main classes. Won't be noticeable to you, but will have an indirect effect on the stability of the game.
I believe that's it for now, I will surely add any missing features that i forgot to the list if I notice them.

Screenshots:
                                         Here's a snippet of the options menu in the launcher. They currently are just printed fonts(they don't do anything) but they will represent what it will be. Sorry about the horrible background gradient, it doesn't look near that choppy in-game,  must be Fraps. Also ignore the '(DEBUG Default(Final))' I put       that in there to remind me that the medium doesn't mean                                                   anything, its just running at default source.

Stay Crazy, Monkey



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