Monday, June 30, 2014

Minor Update 3

Greetings,

It is I, Monkey, here to bring more great news of improvements and additions. I have been working very hard on the inventory system lately and it is a a point of sharing!

Inventory:

  • Slot highlighting much more consistent
  • Pick up items
  • Put down items
  • If there is an Item in the slot already, it will swap.
  • Item count(moves with item)
  • Currency(Haven't come up with a name yet)
  • Points(required to progress to next level)

Other Changes/Additions
  • Fixed fullscreen to also change resolution, not just stretch
  • Allowed camera to adjust to different screen sizes
  • Improved resolution scaling across the board for sharper, better textures
Currently working on:
  • Procedural UI System(Buttons, sliders, drop-down boxes)
  • Tweaking inventory here and there
  • Starting to work on a database system for storing large amount of data(ex. items)
Very soon:
  • To finish off the GUI Systems bulk will be Armor and stats buffs and that stuff
  • Completion of databases to begin the implementation of lots and lots of items
Near Future:
  • Combat System
  • Lighting(Brainstorming currently in the works)
  • Multiple levels