It is I, Monkey, here to bring more great news of improvements and additions. I have been working very hard on the inventory system lately and it is a a point of sharing!
Inventory:
- Slot highlighting much more consistent
- Pick up items
- Put down items
- If there is an Item in the slot already, it will swap.
- Item count(moves with item)
- Currency(Haven't come up with a name yet)
- Points(required to progress to next level)
Other Changes/Additions
- Fixed fullscreen to also change resolution, not just stretch
- Allowed camera to adjust to different screen sizes
- Improved resolution scaling across the board for sharper, better textures
Currently working on:
- Procedural UI System(Buttons, sliders, drop-down boxes)
- Tweaking inventory here and there
- Starting to work on a database system for storing large amount of data(ex. items)
Very soon:
- To finish off the GUI Systems bulk will be Armor and stats buffs and that stuff
- Completion of databases to begin the implementation of lots and lots of items
Near Future:
- Combat System
- Lighting(Brainstorming currently in the works)
- Multiple levels
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