- I have officially switched to XNA 4.0(c# framework )
- Game is now top down view like the original Zelda
Features:
- Load tile map from file.
- Displays map on screen
- Basic animations
- Mobs spawn(no ai yet)
- Special content pipeline that has ridiculously fast load time.
Working on:
- Collision
- AI
- Level switching
- Tools(like entity editor and map editor)
- Better input
- Options menu
- Implement levels to content pipeline
- GUI system
Near future:
- Combat system
- Advanced AI
- Items
- Inventory(once GUI is in)
- Better Graphics(lighting, particles, effects, etc.)
- Bosses
I will post a planned feature list soon,
Stay Crazy, Monkey
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